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Space Camera

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Hi everyone! I''m trying to create a camera in my 3D-World (using DX9), but I have still some problems! I want to create a camera that could turn around all three axes! Okay! No problem, you might say! But it doesn''t seem to work! It should rotate like a space ship camera that can roll, pitch and yaw! Have a look at my code! http://www.ecropax.de/camera.cpp thx for help! cu

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