Space Camera
Hi everyone!
I''m trying to create a camera in my 3D-World (using DX9), but I have still some problems!
I want to create a camera that could turn around all three axes!
Okay! No problem, you might say! But it doesn''t seem to work!
It should rotate like a space ship camera that can roll, pitch and yaw!
Have a look at my code!
http://www.ecropax.de/camera.cpp
thx for help!
cu
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement