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Modding Lesson 43

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Hello, I''m trying to modify the code in lesson 43 (freetype font rendering) to use the top-left corner for 0,0 instead of bottom-left, but am having little success. Anyone willing to give some insight on this? I''m a bit of a noob to opengl so water things down if they are that advanced

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Er, well...

essentially, OpenGL always uses bottom left as 0,0 (normal graph coodinates. this makes the screen Quadrant I)

I''m sure you could fiddle with the viewport to make it be top left...

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