ClipMirror Sample

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0 comments, last by Jiia 19 years, 11 months ago
Well, don''t try to clip quads using texture coordinates. Discovered that can get real ugly. The SDK speaks of a ClipMirror sample, and even gives the location of it. But it is nowhere to be found on my system. Has anyone used these? How do they work? Or just where is that damn sample? Thanks
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Eight views? Come on, I know clipping planes aren''t a fun
topic, but just take a look in your samples directory for me?

Isn''t it strange that they just vanished? The SDK docs
still have it included. Was it replaced by the Clip-
Volume sample? Because it doesn''t seem anything like it.

Has anyone here tried to clip polygons before? Is this the
method you used? Something else? Manual thing? Any help
is appreciated.

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