Assembler with gcc/g++

Started by
14 comments, last by Red Drake 19 years, 10 months ago
Charles B I''ld be glad to receive your code sample...

You cans end it to me at :
phiaphednrwl@jetable.com

thanks a lot.
Advertisement
K but I''ll do that, wait a bit. My dev PC is not this one, not connected. None can hack it
"Coding math tricks in asm is more fun than Java"
Thank''s and only one question - I said this a lot of times to you today buth i keep thinking of things that I don''t know of assembly that I am shure that you will know.
So is 3DNow! actualy slower than SSE - not in code usage (becouse you only hawe 2 registers) buth in tehnical/arhitectural way - lets say you use 3DNow sqrt & SSE sqrt so wich one woud be faster and similar instructs or are they the same ?
Red Drake
quote:Original post by Charles B
K but I''ll do that, wait a bit. My dev PC is not this one, not connected. None can hack it


Did you already sent me e-mail becouse I recived one totaly empty - (i don''t wan''t to display the adress becouse of your privacy).
My outlook is totaly fu**d by SPAM - "buy viagra .... Chaeap WinXP license ..."
Red Drake
I am emailing right now. I have cleaned a few personnal things out of the files. And I have transfered it on this PC. So I e-mail right after this post, and I go swimming

SSE is basically faster because 128bits, that is 4xfloats. Now download the vendors (AMD, Intel) tach papers to compare te latencies. If you want to use SIMD sqrt to accelerate float sqrtf(float), I can''t tell. This depends on latencies.

"Coding math tricks in asm is more fun than Java"
I hawe got the mail - thank''s - I''ll go check it out and then go start learning History (I got a test tomorow ).
Red Drake

This topic is closed to new replies.

Advertisement