Charles B I''ld be glad to receive your code sample...
You cans end it to me at :
phiaphednrwl@jetable.com
thanks a lot.
Assembler with gcc/g++
K but I''ll do that, wait a bit. My dev PC is not this one, not connected. None can hack it
Thank''s and only one question - I said this a lot of times to you today buth i keep thinking of things that I don''t know of assembly that I am shure that you will know.
So is 3DNow! actualy slower than SSE - not in code usage (becouse you only hawe 2 registers) buth in tehnical/arhitectural way - lets say you use 3DNow sqrt & SSE sqrt so wich one woud be faster and similar instructs or are they the same ?
So is 3DNow! actualy slower than SSE - not in code usage (becouse you only hawe 2 registers) buth in tehnical/arhitectural way - lets say you use 3DNow sqrt & SSE sqrt so wich one woud be faster and similar instructs or are they the same ?
quote:Original post by Charles B
K but I''ll do that, wait a bit. My dev PC is not this one, not connected. None can hack it
Did you already sent me e-mail becouse I recived one totaly empty - (i don''t wan''t to display the adress becouse of your privacy).
My outlook is totaly fu**d by SPAM - "buy viagra .... Chaeap WinXP license ..."
I am emailing right now. I have cleaned a few personnal things out of the files. And I have transfered it on this PC. So I e-mail right after this post, and I go swimming
SSE is basically faster because 128bits, that is 4xfloats. Now download the vendors (AMD, Intel) tach papers to compare te latencies. If you want to use SIMD sqrt to accelerate float sqrtf(float), I can''t tell. This depends on latencies.
SSE is basically faster because 128bits, that is 4xfloats. Now download the vendors (AMD, Intel) tach papers to compare te latencies. If you want to use SIMD sqrt to accelerate float sqrtf(float), I can''t tell. This depends on latencies.
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