Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Display dialogs

This topic is 5241 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

There are two families of functions, CreateDialog*() for modeless dialog boxes and DialogBox*() for modal dialog boxes. The *Indirect() functions load the dialog box from dialog template in memory, whereas the others load it from a resource. The *Param() functions pass an extra parameter to the dialog message handler during the WM_INITDIALOG message, whereas the others pass a default value of 0. Most likely, you''ll want CreateDialogParam() or DialogBoxParam().

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!