J2ME help! (naturally...)
Hey, whats up guys. I haven''t posted here in a while. Well, here is my story: I recieved a call from a company that wants me to turn one of their board games into an electronic version. They are pretty much leaving everything up to me, so I thought that since the market for pc games are filled with amazingly awesome 3d wwII shooters and lack any interest in puzzle/board games, I would develop for the cell phones. Mobile Phones still realize that 2d games can be just as fun and addicting (if not more so), than all the crappy games with good graphics being produced these days. (or maybe they just make the 2d games because they don''t have the power to go 3d (YET!)).
So, I am going with Java, instead of .net or c++. I have been programming java for 2 years but never messed with J2ME and could use a little help setting up the Sun Mobile toolkit and integrating it with JCreator.
If you could point me in the right direction, or give me some good documentation (since java.sun.com is lacking it).
thanks,
Brian Reinhart
Brian[@]Pointblanc.net
www1.pointblanc.net
Just a couple hops from java.sun.com.
RE the app integration though, I have to agree with you that Sun''s tools kinda suck. Personally I just do everything with Sun ONE Studio, which is a stand-alone which will let you edit source (with syntax highlighting of course), compile, and create jar/jad files. It''s slow as hell though.
RE the app integration though, I have to agree with you that Sun''s tools kinda suck. Personally I just do everything with Sun ONE Studio, which is a stand-alone which will let you edit source (with syntax highlighting of course), compile, and create jar/jad files. It''s slow as hell though.
I suggest you give Ant (which you probably already know if you have Java experience) and Antenna a look. I use them in conjunction with JCreator, and after trying out Sun One, JBuilder, JDeveloper, that''s what I''m sticking with.
And here''s a couple of starting out links:
A begginer''s guide from right here at GameDev
Frequently asked questions
shmoove
And here''s a couple of starting out links:
A begginer''s guide from right here at GameDev
Frequently asked questions
shmoove
Hi Brian,
why don't you try our new library:
http://sourceforge.net/projects/isoj2me
As you can see from our homepage (http://mondonerd.com) it's an isometric engine that let you manage a "board" with characters and objects...
It's in Alpha 0.3 version but I'm using it to create our new game and it works!
Let me know.
Ciao,
dw
[edited by - dw on May 28, 2004 3:03:33 AM]
[edited by - dw on May 28, 2004 3:04:06 AM]
why don't you try our new library:
http://sourceforge.net/projects/isoj2me
As you can see from our homepage (http://mondonerd.com) it's an isometric engine that let you manage a "board" with characters and objects...
It's in Alpha 0.3 version but I'm using it to create our new game and it works!
Let me know.
Ciao,
dw
[edited by - dw on May 28, 2004 3:03:33 AM]
[edited by - dw on May 28, 2004 3:04:06 AM]
Hey, quick question for a total NOOB (me):
I know Java and Java2D very well, as well as game development. But I don''t know anything about how to get a game to run on a cell phone. How does one go about finding out how to get a game to run on a cell phone?
Thanks...
I know Java and Java2D very well, as well as game development. But I don''t know anything about how to get a game to run on a cell phone. How does one go about finding out how to get a game to run on a cell phone?
Thanks...
This topic is closed to new replies.
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