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can someone in the world help me

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I am EXTREMELY new to game programming. I don''t know what many of the acrynims (sp?) mean like API and other stuff. I only know that I really love games. I have some knowledge of C++...what''s the next step for me? What language should I learn? How do you even make a "sprite" and if you do, how do you link stuff like that with code? AARGHH!! Someone help me and point in the right direction.

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What You need is a Starting point i think..
Forget making something for a 3 months at least.
Start to learn C/c++ completely..
i suggest( c complete referance and c++ complete refereance)
and then get tricks of windows game programming gurus and go on..

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Not trying to disencourage you but i wouldn't even brother with game programming until you learn't data structures & algorithms after learnt to program in your chosen language very well.

[edited by - snk_kid on May 20, 2004 11:24:28 AM]

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quote:
Original post by Programmer One
You are in for a lot of work.


Yes, you are in for a lot of work. However, don''t let that discourage you from trying. The fruits of my labor (apologies for the cliche) are well worth it. Hopefully, it will be the same for you. Also, note that just because you love games, doesn''t mean to particulally suited for Game Programming. Although I seem discouraging now, I''m just saying it harder than you might think. I read alot of post-mortems, and listened to programmers ramble about their troubles. I didn''t fully understand what they were saying until I actually started programming a game.

Master C++ (or if you prefer another language) before attempting a game. The basics are essential. To learn termonolgy, read as many beginner tutorials as you can. Don''t expect to grasp everything at once. Start making basic games when you have mastered a language. There are many different languages to choose from, but most programmers use C or C++. Good luck!

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