Archived

This topic is now archived and is closed to further replies.

Left becomes right after export

This topic is 4958 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi When I export my mesh from 3ds max left becomes right and vice versa… I can’t really find were the problem is, I have tried changing the view matrix from right handed but then I just get a blank screen. Here is my entire camera setup: private void StandardView() { Vector3 position, target, up; position = new Vector3(0, 0, 800); target = new Vector3(0, 0, 0); up = new Vector3(0,1,0); View = Matrix.LookAtLH(position, target, up); }

Share this post


Link to post
Share on other sites