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NoFuss

GLU 1.3 API For VC6 - Anyone know where I can find it?

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Hi all, We all know that the OpenGL and GLU API supplied with Windows is a *bit* old. So I''ve been using GL Extension via the GLProcs static lib that the fine folks at Intel compiled for me. To get at the delectable OpenGL 1.3 and 1.4 functions we''ve all grown to love and nurture. Anyway, lately I''ve been trying to get at the GLU 1.2 and 1.3 functions (such as gluBuild2DMipMapLevels) that my Red Book has been flaunting so vagrantly and my VC6 compiler responded by calling me a naughty boy not fit for his Calvin Klein briefs. I tried using the MESA 6 build with GLU 1.3 and GL 1.4 support but I can''t seem to get acceleration going for it, also my screen started flashing cyan and maroon and threatened to call my mother. I guess the Mesa builds weren''t such a good idea. So anyway, I''m still at square one. Anyone out there who can give me some advice and possibly some intimate companionship on tuesday evenings (GMT+2)?

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