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Karg

Getting Complex Scenes

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In the Yann''s HOM thread (as with many others), it is said that a complex scene is necessary to see gains from occlusion culling. It is also more likely to benifit from other view culling techniques. I am aware of large models such as the "power plant" model and "submarine auxilliary room" that are used in a lot of academic papers. Are there any other (free) sources for complex scenes to use in testing? karg

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