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I finished up a state switcher for my little engine (in which the entire source will be uploaded to triplebuffer''s site soon enough). Here is the link for the bin Let me know what ya think. Once the source is posted I will also take comments on what you understand or why I did something a certain way. Most of this engine was written from stratch in under a month but it uses most of the necessary gaming framework, so take it as is. Final Source Includes: Directx Device Setup (windowed or fullscreen) DirectInput DirectSound 3d Bonned Animations (easy to set or run animations) Simple 2d tools States Switching (menus -> game -> menus) Generic Linear Culling Screenshot Loading a Config file Texture Manager Mmgr Implemented in Engine Engine Logging World Loading using Heirachy

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