My first physics test, i like it :)
I''d like to call it gelatine physics, it''s my first physics ''project'' (except gravity things) and i wanted to do some basic fluid/cloth simulation. I played around with it a bit and i got this:
gelatine cube
arrow keys to rotate, space to add a force to the top middle point and see what it does.
What do you guys think ?
good
Sharp Basic - Coming summer 2004!
Sign Up For Sharp Basic Beta Testing!!!
[edited by - deranged on May 28, 2004 4:15:08 PM]
Sharp Basic - Coming summer 2004!
Sign Up For Sharp Basic Beta Testing!!!
[edited by - deranged on May 28, 2004 4:15:08 PM]
Looks great! Can you compile a version that isn''t wire-frame and use a different (similiar) color for each vertex, or the same color only with some lighting added? I''m curious how the effect will look in a non-wireframe surface..
Very nice
As the above poster said, it''d be nice to see it solid lit.
Any chance of a gander at the source?
As the above poster said, it''d be nice to see it solid lit.
Any chance of a gander at the source?
Thanks! I am going to add goroud shading somewhere this weekend. Maybe i will put source online later, it''s very simple and not very special (i worked on this for at most 2 hours) so don''t expect much .
Wow! Brilliant! A solid view would make it look a bit better but still keep wireframe view as an option so it is possible to see the insides. Another couple of things too: can you add a thing so that it can be rotated - I thing a topish view would look good. Also this would make a really nice screensaver!
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