• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.


This topic is now archived and is closed to further replies.

Alexander Tsvetkov

3D games company

0 posts in this topic

Dear Sirs, I’d like to propose for your consideration an opportunity to organize in Ukraine in Kiev an offshore company for producing computer games, or place here one or several subdivisions: producing of 3D graphics, traditional animation and animated movies. Why in Ukraine It''s high workmanship: Ukraine is the largest country in Europe in area and population. The significant part of intellectual and creative elite of former USSR is concentrated on the territory of Ukraine. The capital of Ukraine Kiev is the center and accumulator of powerful human resources. Here there is a largest and an oldest art school and one of three base art centers of former USSR, and there is no lack in talented artists and animators. It is profitable: In Ukraine the average salary of the artist of 3D graphics and the programmer is about $400, the average salary of the artist is about $500. Similar employees in USA receive not less than $3000 per month. A rent payment for office is about $15-25 for 1 sq.m. Why can I assist to organize such company I have two-year work experience in KUMI – branch of LLC «Luminosity Entertainment» www.luminosity.com. I and my American partner founded the company in 1997. In the beginning there were 7 employees there. For two years of work the company was expanded up to 75 employees. Our customers were "Digital Anvil", "Microsoft Corporation", "Simon & Schaster", "Mars Candy" and other. All production was concentrated in Kiev under my management. I managed the process of production myself. My partner came to Ukraine one time in two months. His task was only conclusion of contracts in USA and maintenance of communication with clients. My task was organization of uninterrupted and qualitative manufacture of computer games and implementation of other current orders. Under the organization I mean all - beginning from the selection of personnel up to the management directly of production, the guaranty of normal vital activity of the company or purchase of the equipment. I supervised also training of the personnel. From the beginning of my work up to the moment of my compelled leaving all orders were carried out qualitatively and strictly in time. Three creative groups capable to work independently on various tasks were formed: 1) the creation of computer games for children containing interactive 2D animation; 2) the creation of computer games with 3D characters; 3) the creation of high-quality pre-rendering 3D graphics. Now I''m an owner of the small web-design studio (www.epic-studio.com). After half a year from the moment of creation of the studio some of the largest companies of Ukraine including State Savings Bank of Ukraine became my clients. Should you wish to obtain more detailed information about any opportunities of our cooperation do not hesitate to contact me. I will not fail to provide full particulars as soon as possible. Yours faithfully, Alexander Tsvetkov http://www.epic-studio.com e-mail: alex@epic-studio.com All contact information you can find in my personal page. My resume and etc. you can look at on the address: http://tsvetkov.nm.ru Yours, Alex

Share this post

Link to post
Share on other sites