Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Which 3D Application to use?

This topic is 5616 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am interested in eventually becomming a professional 3D artist in the games industry... I have also had some hobby experience programming games, however, I think I would be better suited as a 3D modeler. I wanted to get an oppinion on something... I''m currently using Blender (www.blender3d.org), and have some experience using other free or shareware 3D modeling programs - Anim8or (www.anim8or.com), and Virtus Walkthrough Pro. What my quetion is, should I seriously consider teaching myself 3D studio, and eventually getting certified through a college program? Or is it safe to stick with Blender, which, according to a gamedev.net poll, is the 3rd most used 3D software right behind 3DS and Maya (sp?)? Is knowing blender, and developing my skills with it good enough to get into the business? Or will employers deffinitly be looking for certifications in 3DS Max or Maya? Could I possibly stick with Blender until college, and THEN learn 3DS Max? Which I''m sure may have many of the same fundamentals etc.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!