Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


using the same bone and animation for other similar models

This topic is 5257 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m trying to make an UT mod, and is there any way i can just rig and animate one model and use the bone (i use 3dsmax''s bone) to other similar model, human mostly? so i dont have to rig and animate all model with the same animation. Thanks all!

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!