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OpenGL OpenGL 2.0

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Hi, Recently I had bought NVIDIA Quadro FX500 card from PNY. The specifications say it comes with drivers that support OpenGL 2.0 and DirectX 9. Can someone tell me how to setup OpenGL2.0 on WindowXP and also how to program in OpenGL 2.0. Any online resources available ? Thanks!

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http://www.dcc.unicamp.br/~lmarcos/courses/mc603/redbook/

http://oss.sgi.com/projects/ogl-sample/registry/

http://www.3dlabs.com/support/developer/ogl2/index.htm

http://www.clockworkcoders.com/oglsl/tutorials.html

If you learn all that in the order I posted it you''ll then know OpenGL 2.0.

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The main addition to OpenGL 2.0 is the GLSL (OpenGL Shading Language). I''m pretty sure nVIDIA''s support for this is still in the beta stages at the moment, so it may be a bit flakey. If you want to use that then you need to access it through the extension mechanism. Lookup the GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, and GL_PROGRAM_OBJECTS extensions on the extension registry (see the sgi link above). There are also a few tutorials on the web. A lib like GLee (see sig) can be used to link the extensions if you don''t want to do it manually.

You may need to change a registry value to access the GLSL with your current drivers.

____________________________________________________________
www.elf-stone.com | Automated GL Extension Loading: GLee 3.04 for Win32 and Linux

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