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.dll and static members

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In a class in a (C#/.Net) .dll, how can you access its static members? My main program gets a compiler error (''GameWorld.World'' is inaccessable due to protection level) when I try to access a public static member of a public class in my GameWorld.dll. Is there a way to access these members?

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If you used a static "getter" and "setter" function that would probably appease the compiler.
Also check that everything is declared public - the class AND the declared variable.

As a side note I would consider trying to figure a way so you *don''t* use global variables over different assemblies if at all possible. C# is built purposefully to make that kind of thing a bit more difficult and tries to encourage more OO thinking.

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