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Embedding Direct3D/OpenGL in a windows form

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Is it possible to have a region of a windows form display OpenGL or Direct3D graphics? If so, how would I go about doing it? Thanks

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A viewport would not work; try just putting on a picture control and giving that to DX instead. Don''t know about OGL.

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you can use any windows handle to render an opengl image to (should be the same as dx but I have only programmed in dx once or twice over the past 7 years just to see the difference between opengl and dx).

You can render to images, windows, edit boxes, buttons, checkboxes.

What you can do if you want a funny shape, is render to the form but do so using the create region functions.
I'd do it like this:
create a form
create an static image on that form
use regions to change the shape of that image
then use that image's handle for the rendering surface/context

edit - before and after shots

large context, and some text boxes etc
lots of contexts

[edited by - Dredge-Master on June 5, 2004 11:21:46 PM]

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