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bangz

*newb* Managed C++ problem

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First time I''ve used Managed C++ so its probably something easy that I''m missing. This is the error I am getting, I''m pretty much using the same code as is in the DirectX Managed SDK...
cannot convert parameter 5 from Microsoft::DirectX::Direct3D:resentParameters __gc * to System::IntPtr 
PresentParameters *presParam = new PresentParameters();

presParam->Windowed = true;
/* ... etc */

// pWindow is a pointer to a System::Windows::Forms::Control

m_pD3dDevice = new Direct3D::Device(0, DeviceType::Hardware, pWindow, CreateFlags::SoftwareVertexProcessing, presParam);
Now am I doing something really stupid? bangz.

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Hmmmm its been a while since ive used MC++ but I might be able to help.

You might have to __pin the pointer so it doesnt move around in memory and then just cast to IntPtr. Look up pinning on MSDN.

Alternatively, you can try creating presParam on the stack and just send &presParam to the Device constructor.

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The last argument to the Device constructor is a params array, a mechanism used in C#(and VB.NET?) for variable numbers of arguments. MC++ doesn''t seem to support this, so you need to pass in an array explicitly.

This compiles for me:

PresentParameters* parray[] = new PresentParameters*[1];
parray[0] = new PresentParameters();

Device* d = new Device(0, DeviceType::Hardware, new Control(),
CreateFlags::SoftwareVertexProcessing,
parray );


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