Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

GameProgrammer_82

Vertex Array Problem

This topic is 5222 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi! Can anyone tell me how to use vertex Array? I use this code. I want to use it to speed up the drawing of a heightMap. glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_INT, 0, vertex); glDrawElements(GL_QUADS, height*width, GL_UNSIGNED_INT, vertex); glDisableClientState(GL_VERTEX_ARRAY); vertex is a very long array of heightMap data. (i.e the data that is used is from a.tga picture .)

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!