GDI+ TGA support

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0 comments, last by master_ball 19 years, 10 months ago
Hi, I have looked everywhere, but can''t find any TGA support in GDI/GDI+ for simple loading and displaying. Will I have to write my own? Thanks~! -- master_ball -- ------------------------------ What?! I can''t spell, I''m a CS major!
-- master_ball --------------------------------student seeking future game dev career, advice welcome
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quote:Original post by master_ball
Hi,

I have looked everywhere, but can't find any TGA support
in GDI/GDI+ for simple loading and displaying. Will I
have to write my own? Thanks~!



-- master_ball --
------------------------------
What?! I can't spell, I'm a CS major!


So wath ?
You can write a TGA loader in a snap (it's like reading bitmaps and easier if you want to load 24/32 bit with no compresion - becouse compresion add's a lithel more code).
Buth if you don't know this stuff and don't want to learn I recomend using an FreeImage or similar library that suports multiple formats (TGA, BMP, PCX, GIF, JPG & JEPG ...)

[edited by - Red Drake on June 7, 2004 8:41:49 PM]
Red Drake

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