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frupert

Getting input

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Hi I am making a game in OpenGL and I need to find a way to get user input. NeHE''s Tutorial tells you a bit on how but he doesnt explain how it works and I want to know how it works so I can implement it in my own application. Can anyone help me or tell me a tutorial I can find on it

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Yeah but I dont want to use direct input coz I cant use any directX because I dont have Visual C++ so I cant use it.(I use dev-cpp).

Thanks anyway

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Well it is possible to get direct input to work under dev-c++ (which uses mingw) you can get the directX package from the updator or from their site. I use dev too and am going to try GLFW for input http://glfw.sourceforge.net/ but you may want to use SDL instead http://www.libsdl.org/index.php .

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Please try to place your posts in the correct forum. Input clearly has nothing to do with OpenGL, but it could easily fit in the For Beginners, General Programming, DirectX, or NeHe Productions forums. I''m not trying to be rude; it''s just that no one else pointed this out.

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