Eliminating discontinuities (T-junctions) in BSP?

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9 comments, last by trzy 19 years, 10 months ago
quote:Original post by Yann L
This is the approach I took, and it isn't really that time consuming.


That's essentially the same approach as the half-edge structure. It takes me about 5 sec to create and traverse the half-edge structure from a ply file with about 2.6mil tris. The H-E structure also works with arbitrary sided polygons, though splitting them into triangles isn't hard (I split them).

karg

[Edit]I really should take out debugging strings before I time stuff. Goes down to well under a second for 2.6mil tris. Plenty fast.

karg

[edited by - Karg on June 9, 2004 2:49:13 PM]

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