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An alternative to meshviewer?

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Hi I''ve been using microsofts Meshviewer for some time now, but im becoming abit frustrated with it''s limited capability... Im wondering if there are any alternative DX model viewers which support shaders and/or DDS textures better (etc)? Cheers in advance, Rob

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Also I get frustrated with alpha mapping not working in Meshviewer

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Plus you''ll have something else to show in an interview.

Dont forget to make it public *grin*

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Well thats the problem, im only the artist ... and at the moment our coder is still learning it all. Any help is very much appreciated

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Check out Deep Explorer. It can import and export about a billion different file formats It''s pretty expensive though, but maybe you can use the demo.

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Have you tried EffectEdit (also included with the SDK)? It''s good for playing around with shaders. For more complicated models with multiple materials you could try something like FX Composer from nVIDIA, RenderMonkey from ATI or, depending on what 3D package you''re using, a shader plugin for your modeller.

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You should try Rendermonkey or nvidia''s program (the name escapes me, but IMO nVidia''s is a bit better).

It''s mostly designed for shader development, but it''s got a rather intuitive interface for artists.

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