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mikeman

OpenGL OpenGL Implementation

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After working with OpenGL for some time,I''m interested in making a software implementation of OpenGL(or at least try).What do I need to do that?Does the OpenGL specification contains enough info to allow me to do this?And where I can find the spec for the core?

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SGI also has the OpenGL sample implementation available as open source here which might help you to implement the trickier parts like display lists and stipple.

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And let''s not forget Mesa, a full featured software OpenGL implementation (even with fragment programs). All source is available, and might help you.

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Guest Anonymous Poster
What''s the use to recreate an implementation of opengl ??

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