What resources are there to replace directx??
Hi, so far I'm using directx for all my needs, but i want to do more multiplatform approach to my programming,
so what is there thats free to replace:
directinput - possibly just mouse eg its movement
directsound - something that can play 3d/normal sounds
directshow - something that can play mp3s
also does anyone know of good resources for these:
opengl and winsock.
Thanks
edit:
I'm using c++
[edited by - johnnyBravo on June 8, 2004 9:05:04 PM]
Winsock tutorial
OpenGL tutorials
both of those are the top link for the subject + the word tutorial here
also GLFW is great if you want to use OpenGL on a variety of platforms
OpenGL tutorials
both of those are the top link for the subject + the word tutorial here
also GLFW is great if you want to use OpenGL on a variety of platforms
GLFW is cind of the best deeal you will get
It''s cross platform , easy to use, handles Input & OpenGL & Multi threatning .... anyithing that''s not so easy to port on the other OS it''s handled in GLFW (except the networking tough ;( )
It''s cross platform , easy to use, handles Input & OpenGL & Multi threatning .... anyithing that''s not so easy to port on the other OS it''s handled in GLFW (except the networking tough ;( )
You cannot replace DirectX on win32, it is the only way to achieve certain functionality.
Your best bet is to use a wrapper layer which drives DirectX in win32, and something else on other platforms you intend to use.
If you''re using OpenGL, I recommend SDL (NOTE: DirectX is still used to acquire a GL context on win32)
Mark
Your best bet is to use a wrapper layer which drives DirectX in win32, and something else on other platforms you intend to use.
If you''re using OpenGL, I recommend SDL (NOTE: DirectX is still used to acquire a GL context on win32)
Mark
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