Getting started with opengl with c++

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6 comments, last by johnnyBravo 19 years, 10 months ago
Hi I want to use OpenGL instead of direct3d now. But I am finding a hard time of working out on how to get started. I hear all you need to start is a header file, lib file and the dll is in the windows systems directory? Could someone confirm this for me? And maybe giving some simple source on making a quick full screen app, possibly with something drawn. Thanks
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Try doing a google search for OpenGL tutorial, or check NeHe''s site (hosted here on GameDev IIRC).

Why you shouldn''t use iostream.h - ever! | A Good free online C++ book
nehe.gamedev.net
oh i see now thanks, i assumed you had to download some huge sdk like with directx,

so im just going to use the files that come with my visual c++6
1.OpenGL Redbook http://www.gamedev.net/download/redbook.pdf
2.Lightouse3D http://www.lighthouse3d.com/opengl/glut/
Oh so glut is some kind of functionality thing for making games, eg input, windows, etc ?
http://www.xmission.com/~nate/glut.html

i find working with GLUT much easier (you can mix glut+opengl)
you should give it a try
I''ll definitely give it a good look, thanks so much for those links, i was thinking how am i going to work out billboarding from dx to opengl, eg how to edit the variables etc , and a bunch of other things that the links had.

thanks

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