automatic tex coords...

Started by
0 comments, last by James Sioutis 19 years, 10 months ago
Is it possible to get OpenGL to generate multi-texture coordinates? if so, how would you go about doing that?? [~aussie] [edited by - James Sioutis on June 9, 2004 12:15:11 PM]
[~aussie]
Advertisement
glTexGen sets parameters for the currently active texture unit, so just activate a unit and set it''s parameters.

This topic is closed to new replies.

Advertisement