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vaneger

Tile Engine

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from experience is it best to use something like game maker to make 2d tile based games or would it be better to just learn to make my own tile engine and start from the ground up?

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quote:
Original post by vaneger
from experience is it best to use something like game maker to make 2d tile based games or would it be better to just learn to make my own tile engine and start from the ground up?



You certainly could use game maker to make a tile engine for you, but you probably would be able to do more if you learned to make one your self. If you already know how to use DirectX or Allegro making a tile engine isn't hard. If you check out the Articles & Resources section of GameDev.net, you can find several tutorials on tile engines.
Once you get a decent grasp of how basic tile engines work you can move on to more advanced concepts like an isometric tile engine.


If you use game maker or other tools like it your limited in what you can do with the game you make because the tile engine game maker etc uses is no doubt copyrighted. So you'd be introducing copyright concerns you wouldn't have if you write you're own engine.



[edited by - prh99 on June 9, 2004 9:42:37 PM]

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