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wolfman8k

OpenGL OpenGL matrices

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Does anyone know of any good tutorials explaining how matrices in openGL work? All I can find is how to do effects like fog, lighting, shadows, etc. Thanks, wolfman8k

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I need to know how to use openGL matrices like getting the view matrix or modifying a matrix or transforming a matrix through openGL. Basicly, just how to use the functions.

Thanks,
wolfman8k

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try NeHes one on rotation
http://nehe.gamedev.net/tutorials/lesson04.asp

Its a simple introduction on rotation, but has all the basic transformation info you need to piss about with view/model matricies.

hope that helps

adam

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