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D3DX and Enumeration

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Hi, I''m using D3DX to run the works of my game and would like to know if the following: During device enumeration with DX7 and D3DX - should one enumerate the encapsulated DDraw and D3D devices or is there a way to do enumeration through D3DX? The SDK is a bit vague as far as it goes. Thanks! Twilight "We''re not in Kansas anymore Toto!" - Dorothy, Wizard of Oz

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