Dark Basic

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11 comments, last by kingy 23 years, 7 months ago
Surely a scripting language implies an actual engine is already in place, all Dark Basic does is simplify things by wrapping D3D functions into simpler commands - after all, it provides no GUI, a dire collision detection system (replaced straight away by faster maths collision in my game Freeform)... If you actually want to do something with it you are still forced to write a few thousand lines of code.

I consider it a programming language, just because it is small and new and *readable* doesnt make it any less...
“If you try and please everyone, you won’t please anyone.”
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Alright, it is a high level interpreted language. Like the original BASIC. Is is structured (ie local variables, recursive functions, nested loops)? It does restrict you a bit though.

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#pragma twice
Yep nesting is in there, as are local and global variables in functions, not sure about recursion though as I have never ever needed it so I am unsure if it is there or not - I am the sort of programmer who looks up only what I need, LOL.
“If you try and please everyone, you won’t please anyone.”

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