• Advertisement

Archived

This topic is now archived and is closed to further replies.

Newbie: BSP how to use, etc...

This topic is 6387 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all, Im a NEWBIE to OpenGL and just grasped BSP trees (I think). How do I use them/test my tree easily. I have just added FPS counting to see benefits and hoping that by using a BSP tree my FPS will show the benefits. All the information I have read so far explains what BSP trees are and how to create one. But none explain how you then use it or exactly step by step how to create a BSP class. Then use the tree built for drawing your OpenGL scene. Someone, please please, help me. Wayne Drury Swindon, ENGLAND

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
In mr-gamemaker.com there is good article about BSP construction and use.
There are a sample program with source code too.

Share this post


Link to post
Share on other sites

  • Advertisement