Creating object in OpenGL
quote:Original post by lunasol
there is an easy way.
what I ment was there is no easy way such as : glLoad3dsFile("name.3ds")
you always have to write some code, and what is more ase, x files or OGL(done by 3dexpl.) are huge...
Am I right ?
Pet
About this 3Dexploration, It only produces a display list as I understood.
Is there a way to save the 3d data (with 3Dexploration) so it can also be manipulated later, for gaming use?
Is there a way to save the 3d data (with 3Dexploration) so it can also be manipulated later, for gaming use?
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