Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Direct 3D geometry selection

This topic is 6626 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does D3D have any build in geometry selection functionality I am overlooking? I rember OpenGL has one where you set a render mode and assign numbers to your objects while rendering then retrieve a "hit buffer". (Its been a while for OpenGL). Thanks, Pest

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!