using dxdraw.surface as background for 3D-Scene
Hi!
Is there a possibility to combine simple DXDraw.Surface Drawing
with the 3D functions of DelphiX ?
for example, just drawing something on DXDraw.Surface:
dxdraw.surface.fillrect(...);
imagelist.items.items[0].draw(dxdraw.surface, ...);
etc.
and then DXDraw.Render; ?
there''s are "FlipToGDISurface" functions, i.e.
dxdraw.Surface.DDraw.IDDraw.FlipToGDISurface;
and they seem to work, but it does flicker much too heavy!
as you propably guessed, I just want to set my dxdraw.surface
as a background for my 3D-Scene.
you know any solutions?
thanks,
tcz
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