using dxdraw.surface as background for 3D-Scene

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-1 comments, last by tcz 23 years, 7 months ago
Hi! Is there a possibility to combine simple DXDraw.Surface Drawing with the 3D functions of DelphiX ? for example, just drawing something on DXDraw.Surface: dxdraw.surface.fillrect(...); imagelist.items.items[0].draw(dxdraw.surface, ...); etc. and then DXDraw.Render; ? there''s are "FlipToGDISurface" functions, i.e. dxdraw.Surface.DDraw.IDDraw.FlipToGDISurface; and they seem to work, but it does flicker much too heavy! as you propably guessed, I just want to set my dxdraw.surface as a background for my 3D-Scene. you know any solutions? thanks, tcz

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