Young Game Programmer need HELP
"Best" is a word that doesnt have much of a solid definition, if you like easy languages, basic might be the "best" to you, if you want speed, ASM might be "best" to you, the only thing is, c is a pretty good balance of everything, speed, can be low or high level, calling it the best of course will be argued, but since it covers so much ground, calling it in the best in general isnt too far off
thanks guys i bought the book recommended on the website beginning c++ game programming, but i have done most of this stuff already and it doesnt demonstrate any actually games written in c++ like 3D. any other recommendations
I don't think you are ready for 3D yet since you just asked for a book to learn C++. If you are bored and want to skip learning the basics and just start doing 3D then you should get out of programming because it isn't for you. If you have been spending a lot of time learning it and feel you have a grasp on it then my next question for you is do you want to use OpenGL or DirectX for 3D? Make sure you know the basics and work your way up from there or you will never get far in programming.
i have done c++ b4, at university but i thought games programming in c++ was different but after reading the book i know the fundamental of c++, but i was told to go onto game programming in c++ as i have actual written a game like GUI or 3D games using c++. That is the reason i asked about learning game programming in c++ sorry if i did not my self clear.
OH, i misunderstood you, you already know c++ eh? (or at least to some degree?) well then the place you want to go to is probably Nehe, right here on gamedev they have tons of examples (using openGL) and their examples cover EVERYTHING from begginging window creation to ur first triangle to 3ds max file loading, shaders, and that stuff, if your wanting to do direct 3D, dont, im a convert to openGL, at least in the beggining openGL is MUCH better
if you dont know what im talking about, Direct 3D and OpenGL are both "graphics APIs" which are used for making games because, well, humans are a visual species, we like to see stuff, umm yeah i rambled, but check out openGL for making 3d apps (games included)
-Dan
if you dont know what im talking about, Direct 3D and OpenGL are both "graphics APIs" which are used for making games because, well, humans are a visual species, we like to see stuff, umm yeah i rambled, but check out openGL for making 3d apps (games included)
-Dan
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