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Still a dxtex problem!!!

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I got a new computer yesterday and I still have that darn error message: Unable to create Direct3d device please make sure that your desktop color depth is 32 or 16 bit. But my color depth is already 32 and then I tried 16 and I got the same message!!! Someone HELP!!!!!

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There is no code it's just when I click to open the DxTex tool i get that error. If anyone has experienced this problem and managed to fix it please help!!! I need help ASAP!!

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I'm really stuck here, I got all the new drivers for my graphics card (Nvidia GeForce FX 5200) and I still have this problem.

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I had this same problem once. I think that DxTex produces this problem if you use the the pre-Summer 2003 version of the DX9 drivers. Try reinstalling the whole SDK and DX drivers with the Summer 2003 Update SDK and drivers.

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The DX Texture Tool requires the reference rasterizer, which is installed with the SDK if you choose DEBUG runtimes. If you install regular retail DX, or the SDK with retail runtimes only, you cannot run this tool.

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Well I changed it to a debug runtime and components but it does the same thing. I'm gonna try the summer 2003 updates

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I found this file called dxdllreg and it looks like an installer but when I try to open it nothing happens! Is this the file I'm looking for?

Note: When I stayed in Korea for 2 weeks my Uncle let me borrow his laptop and as soon as I had downloaded DX onto it the DxTex Tool worked perfect! Something wrong here?

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I'm sorry, I don't remember where it was or what was its name...
I only remember that there was such a file in DX7 SDK... I though in newer there is also similar file...

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One reason it may not be working is that if it requires the DX9.0b (summer update) SDK, and you have the DX9.0a (pre-summer update) SDK, you can't change to the debug runtimes. I wish Microsoft would do something about that, its burned me a few times.
What happens if you download the DX9.0a SDK, and then get the DX9.0b runtimes (retail) from Windows Update. Now you have the retail runtimes installed, and you can't change to the DX9.0a debug runtimes because it'd effectively be trying to install an older version of DirectX (which you can't do). Instead of telling you this, the installer just lets you believe its worked.
So, to get the debug runtimes, you need to download and install the DX9.0b SDK.

A way to check this is to try to install the debug runtimes, then goto Control Panel -> DirectX. If on the pages the debug output slider is disabled, you have the retail runtimes installed, so the swap to debug didn't work.

Of course i could be completely wrong :P

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I also had the exact same issue. I had the pre summer 2003 version of the DirectX SDK and had all sorts of problems. The same as you with the texture tool and I had no DirectX control panel icon (using Win 2K).

Get the Summer 2003 SDK here - that fixed everything for me.

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