Sign in to follow this  
__Daedalus__

Lua - Loading from memory

Recommended Posts

Is there a way to load Lua scripts from memory? For example, at the moment I call lua_dofile() and supply a Lua state and filename. What I want to do is copy my Lua file from my PAK file in to memory and load it from there. Thanks

Share this post


Link to post
Share on other sites
There are 2 functions that you can use to accomplish this:


LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
return aux_do(L, luaL_loadbuffer(L, buff, size, name));
}


LUALIB_API int lua_dostring (lua_State *L, const char *str) {
return lua_dobuffer(L, str, strlen(str), str);
}


These are taken from the source code in the aux library, the same that provides lua_dofile.

EDIT: spelling nazi syndrome ;)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this