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a3a2004

looking for cheap modelling software

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a3a2004    121
I'm a programmer, but I have to do temp art until I get an artist. I'm looking to spend less than $100 on software, so maya and 3dsmax are out. What options are there? Forgot, final requirement: reasonably easy to load with DirectX 9.

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Auron    328
From what I've gathered, Milkshape is pretty easy to use and it allows you to export to lots of common formats, some of which are easy to load.

I don't know too much about Blender but I do know that you can write exporters for it in Python so if you need a custom format, you can do it with Blender.

-Auron

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Milskahe has more export formats than Blender, but Blender it jut around a corner and it's number of fiormat's is increasing.
Many gus are writing exporters for Blender.
For example - recently I've downloaded exporter for Doom III.

Milkshape is probably easier to learn, but Blender is extremely powerful alhtough not so easy to use. But there are a plenty of tutorials that will reveal you all its possibilities.

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a3a2004    121
i'm looking at either milkshape or gamespace light, thing is, gsl can only save models with 650 polys or less, does this make it unusable or should I use it anyway?

Basically, which should I use?

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netley    122
I use Milkshape myself and would highly recomend it. It is a great peice of software for the price($25), which includes all new versions when they are released. I started modelling about 2 years ago and choose Milkshape to learn and i picked it up very quickly with no previous experience, if you know anything about 3D modelling at all then you will have no trouble in learning Milkshape. As was said before it accepts lots of different formats, all the common one's and a variety of others (32-import, 39-export).

I don't know if you have been to the website, the forum is worth checking out.

http://www.swissquake.ch/chumbalum-soft/

As you can download the full program (save disabled) and try it out for a month before you need to buy the registration code. I think you should just download it and try it and as the latest version Milkshape 3D 1.7.1 was released yesterday, your timing couldn't be better

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Veovis    446
Grrr, why can't this thread just stay on the front page?

Here, follow the link to a huge listing of software, categorized by price, and with links to their webpage.

http://www.gamedev.net/community/forums/topic.asp?topic_id=202348

*EDIT* ... I didn't follow Pipo DeClown's link before (which also goes to my page). I just wanted to say "Thank you, Pipo!"

[Edited by - Veovis on July 7, 2004 8:54:17 PM]

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Yamian    100
I suggest 3D Canvas. Goto Amabilis.com. there are 3 packages, free, plus=$35 and pro=$70. I love it and dopes great with Direct 3D bacause it even uses it during the modeling process.

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WSippel    122
My vote goes for Wings3D. Blender is nice and all, but Wings3D has IMHO way better modelling tools. It's pretty much like Izware's software, Nendo and Mirai, which are considered the best SubD modellers ever (OK, I prefer XSI, but that's above your budget).

But you should try whatever you can get ahold, not only are 3D apps of very different quality and have different strength (like Maya's bad SubD's, or XSI's weak NURB tools) and _very_ different user interfaces - so, what's good for others may be crap for you!

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