Jump to content
  • Advertisement
Sign in to follow this  
slackey

Perpetual Motion Device

This topic is 5042 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Guest Anonymous Poster
So you made a thread pointing to a previous topic. Wow.

Anyway, not to burst your bubble, but perpetual motion machines are not at all feasible. Especially since you still have friction. When you can eliminate friction, air resistance, external sources of energy (convection), and the laws of physics (especially thermodynamics), I'll listen. But right now, you just have a spinning thing. Guess what, I can make a pinwheel that does the exact same thing, it just doesn't look as pretty.

Also, what does this have to do with game programming? This is about on-topic as if it were posted at www.mindcontrolforums.com . Look, keep building them. They are cool, and what you did was neat, but don't think you are going to make a perpetual motion machine, nor that this is appropriate for this forum.

Cheers.

P.S. This is a flame, but a well meaning one. Please, please don't stop making these devices on account of me. You might come up with a really neat invention that doesn't have to do with perpetual motion someday, from your experience in designing physical systems. :-/

Share this post


Link to post
Share on other sites

This topic is 5042 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!