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Looking to learn network programming.

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I'm starting to spark an interest in multiplayer game programming, I've searched on Google about it and it appears that games use TCP/IP or UDP/IP and "sockets". I've been trying to find a free library that works on both Linux and Windows for socket programming. "SYS/Socket.h" isn't included in Visual C++ so I can't use that. Winsock is for Windows only so that is crossed out! ;) Raknet is supposedly free but I'm not 100% sure on that because the website had commercial versions of it too. Any help is appreciated! Thanks~ John DiSanti

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Hi,

Also, check out this book excerpt here:

Mud Game Programming - Chapter 1 - Introduction to Network Programming

It talks a bit about history, and some about the two most widespread kinds of sockets.

Also, while they differ a little bit, it is pretty easy to write some code, with a few conditional compilation symbols, to be cross-platform.

Vovan

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