Space Sim the free space based mmorpg update! 0.75!

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18 comments, last by Fruny 19 years, 7 months ago
New update for Space Sim! http://www.voxelsoft.com/spacesim a free 3d space based MMORPG, Featureing Buyable and sellable upgrades, Realistic space physics with real vectored thrust, automatoic ship resource management and buying/selling of commoditys. Now with better network code and texture filtering and some new partical effects. as well as you can buy new ships and transfer to them. New hud and some new targeting code too. Please check my site out and reply to this thread with what you think of it, at the very least look at the screen shots. PS your hits encorage me to program more! [Edited by - BlackMoons on September 24, 2004 4:47:26 PM]

Lead Coder/Game Designer for Brutal Nature: http://BrutalNature.com

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looks good
Dude, I wish I had the time and motivation to get that far into a game. But since I don't, you can have what fraction of a unit of motivation I have. *hands BlackMoons a partial unit of motivation, valued at approximately 0.73 MU*

[smile]
"We should have a great fewer disputes in the world if words were taken for what they are, the signs of our ideas only, and not for things themselves." - John Locke
Seriously tho, Anyone else try my game out? mabey give me some FPS specs and what hardware you ran it on? what you liked about it? etc

Lead Coder/Game Designer for Brutal Nature: http://BrutalNature.com

I got ~380 to ~400 fps.
My system:
Athlon64 3000+
ATI Radion 9500 pro
512 ddr400 ram

I liked the random startup music.

The only thing i did not like was the fish eye look.
Cool, yea I don't really like it my self I guess i need to reduce the fov some, just that it looks kinda constrictive with lower fov. :/ is there any way to get a largeish fov without it going all fisheyed?

PS: Come on people, start posting some test results.. e-mailing me... ANYTHING. I know alot of people from THIS thread have seen my site and only 1 person bothered even telling me his FPS or that it even ran? and 2 that it looked good? (PPS, THANK YOU VERY MUCH jmutch, Agony and Prod) you guys can do a little better then that, even if just 'wow, looks cool, ran fine on my pc' or 'damn, crashed on startup with d3d init error' would at least start giving me a guess on how many pc's it runs on and if it has any major bugs.

[Edited by - BlackMoons on August 18, 2004 2:37:17 PM]

Lead Coder/Game Designer for Brutal Nature: http://BrutalNature.com

i get around 66-74 fps running on athlon 2400+ underclocked to 800 or 900 mhz, 512MB ram, nvidia geforce ti4200.

I wanted to ask you: how do you run the server? I mean hardware-wise, did you pay for hosting, host it off your machine or ...?

-j
Jonathan Makqueasy gamesgate 88[email=jon.mak@utoronto.ca]email[/email]
Your vsync on?
and its hosting on my own mechine till my ISP starts complaing about all the access on port 8008 (the BOOB port :P)

Lead Coder/Game Designer for Brutal Nature: http://BrutalNature.com

yea, vsync's on mate.

nice touch on the boob port!

-j
Jonathan Makqueasy gamesgate 88[email=jon.mak@utoronto.ca]email[/email]
around 25 fps, kinda low, but it seemed pretty smooth

specs

AMD athlon xp 2500
512 ram
built-in cheap vid. car (shares 64 ram) <- blame this[grin]

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