Jump to content
  • Advertisement
Sign in to follow this  
johnnyBravo

Winsock getting sockets status?

This topic is 5058 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Depends on what you mean by the sockets "status". select() is probably what you want though, it'll tell you if theres any error, and if you're able to read/writet without blocking.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!