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Iterating through files in a directory.

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How would I go about doing this in Windows, using CFile? I am trying to make a program that goes through a whole bunch of logs to keep track of some simple information, but the filenames of these text logs are arbitrary. Is there a way to open the first file in the directory, scan through it, close it, then go to the next file and repeat until all files have been read? Thanks.

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i would suggest the portable 'good-ol-C' way of doing this

pretty self explanitory.

And if you still want the MFC way thats not too hard either.


Personaly, i _always_ use this method, even in my MFC apps.

/* FFIND.C: This program uses the 32-bit _find functions to print
* a list of all files (and their attributes) with a .C extension
* in the current directory.
*/


#include <stdio.h>
#include <io.h>
#include <time.h>

void main( void )
{
struct _finddata_t c_file;
long hFile;

/* Find first .c file in current directory */
if( (hFile = _findfirst( "*.c", &c_file )) == -1L )
printf( "No *.c files in current directory!\n" );
else
{
printf( "Listing of .c files\n\n" );
printf( "\nRDO HID SYS ARC FILE DATE %25c SIZE\n", ' ' );
printf( "--- --- --- --- ---- ---- %25c ----\n", ' ' );
printf( ( c_file.attrib & _A_RDONLY ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_SYSTEM ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_HIDDEN ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_ARCH ) ? " Y " : " N " );
printf( " %-12s %.24s %9ld\n",
c_file.name, ctime( &( c_file.time_write ) ), c_file.size );

/* Find the rest of the .c files */
while( _findnext( hFile, &c_file ) == 0 )
{
printf( ( c_file.attrib & _A_RDONLY ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_SYSTEM ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_HIDDEN ) ? " Y " : " N " );
printf( ( c_file.attrib & _A_ARCH ) ? " Y " : " N " );
printf( " %-12s %.24s %9ld\n",
c_file.name, ctime( &( c_file.time_write ) ), c_file.size );
}

_findclose( hFile );
}
}





MFC example:

CFileFind finder;
BOOL bWorking = finder.FindFile("*.*");
while (bWorking)
{
bWorking = finder.FindNextFile();
cout << (LPCTSTR) finder.GetFileName() << endl;
}

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