Sign in to follow this  
TechnoCore

B-reps and (Constructive Solid Modeling)

Recommended Posts

Hi! Im trying make a Constructive Solid Modeling program in VC++. Now, i've kinda understood the overal algorithms for cutting up the intersecting polygons and so on, but i can't find any algorithm for converting a 3d-object into polygon B-reps (boundary-represantations). Can anyone point me towards such an algo? I have googled for a couple of hrs :( Doing b-reps out of a polygon with no holes in it seems easy enough. But with holes, i dont know. /T

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this