Hi tomas,
Yeah, I figured it out when I experimented various positions and found the reason for it too!!
BTW, I've got one more doubt. Although, you didn't perform DOT3 using normalization cube, I hope you could explain the steps in rendering the texture and the polygon. I am confused in following two tutorials, I am not able to understand what they do in total sense as GL commands are being juggled up and down without any coherence in steps.
thanks for your input.
~ kavitha
DOT3 bump mapping help !!!
Quote:Original post by kavitha
BTW, I've got one more doubt. Although, you didn't perform DOT3 using normalization cube, I hope you could explain the steps in rendering the texture and the polygon. I am confused in following two tutorials, I am not able to understand what they do in total sense as GL commands are being juggled up and down without any coherence in steps.
I'd be happy to help. Could you post the part of the code that you need further explanation on?
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