PBuffer question...

Started by
1 comment, last by DaN1maL 19 years, 8 months ago
If I don't want a depth buffer for my pbuffer, can I simply use 0 for WGL_DEPTH_BITS_ARB ? Or do I just not specify 'WGL_DEPTH_BITS_ARB' in the params array?
Advertisement
either, the matching is quite well documented on how the various parameters are used, ones for things such as color or zbuffer mean that any returns contexts will give you AT LEAST that amount, but it could be more
So is there a way to request no depth buffer? I read somwhere that you shouldn't request a depth buffer for your pbuffer if you don't need it...

This topic is closed to new replies.

Advertisement